From RelicWiki
Dawn of War Commander Unit
Archon Tahril
|
|
Race
| Dark Eldar
|
Version
| Soulstorm v1.0
|
Build Info
|
|
Build Cost
| 180 40 2
|
Build Time
| 50 s
|
Built From
| Hall of Blood
|
Squad Size
| 1/1
|
Requires
| Nothing
|
Limit
| 1
|
|
Unit Stats
|
Hitpoints
| 1800/3
|
Armour
| Commander
|
Morale
| 600/8/40
|
Death Penalty
| -20
|
Unit Mass
| 25
|
Move Speed
| 20
|
Sight Radius
| 25 (cannot detect)
|
Reinforcement
|
Reinforce Cost
| 180 40
|
Reinforce Time
| 50 s
|
Weapons
|
Ranged
| Splinter Pistol
|
Melee
| Claw
|
Archon Tahril
"These crude and foolish armies know nothing of strategy. If they see a wall they attack it. If they see an army, they charge at it. They will be too busy with each other to notice us, or if they do, it will be too late."
While the other warring factions of Kaurava all have some stake in conquering the system, the Dark Eldar of the Black Heart Kabal have arrived merely for their own amusement. They will cause whatever havoc and destruction they can, then leave once they have sated their bloodlust and captured sufficient slaves to enjoy back on Commoragh. Although their eventual departure should provide comfort to any survivors of their raids, it is unlikely the devastation they bring will leave any hope of rebuilding. The ancient and powerful Dark Eldar Asdrubael Vect is the official leader of these vile forces, but Archon Tahril is the commander on the field and, as any proper Dark Eldar would, hopes to find an opportunity to take Vect's place during the campaign of terror.
Tactics
All of the usual Archon tactics apply to Tahril but he comes with the added bonus of an extra 700 hitpoints, almost two thirds more health. Although the Archon and Incubus retinue tend to be a bit fragile early on, this extra health allows Tahril to charge straight into the fray without worrying about a sudden demise.
The Incubus Blade Armor makes a good first choice for wargear because, although Tahril is more durable than his non-campaign counterpart, the Incubi surrounding him are not. This research will allow them to keep up in the same extended firefights that the buffed Tahril can. In addition, this research improves the health and melee damage of Elite Incubi, an Honor Guard unit found in Vyasastan on Kaurava I. Incubi Torture Helms also affects both regular Incubi and Elite Incubi, making it another good pick once that Honor Guard unit is acquired.
Haywire Bombs provides Tahril with anti-vehicular firepower right out of the gate, giving him much greater versatility. As anti-vehicular Honor Guard are only available on Kaurava III (a Raider and a Razorwing Scourge Squad), this will likely prove necessary very quickly if that isn't the first planet raided.
Due to a pair of bugs in the wargear, the Trophy Rack only affects the damage of the Agonizer and not any of the other melee weapons. It still provides the health bonus regardless of Tahril's weapon.
Squad Leaders
Maximum Squad Leaders Allowed: 2 (up to 5 with research)
| Incubus
| Hotkey: I
|
| Cost
| 60 10
| Build Time
| 10 s
|
Requirements
| Nothing
|
Effects
| </b>
- Reduces ability cooldown by 10%.
- Increases ability duration and modifier lifetimes by 20%.
- Increases life leech by 10%.
- These effects stack with other Incubi.
|
Abilities
Animus Vitae
| Animus Vitae
| Hotkey: N
|
| Requires
| Nothing
|
Target Types
| All enemy Infantry, Heavy Infantry, Commanders, or Daemon Medium
|
Range
| 30
|
|
|
Area of effect
| Squad
| Cooldown time
| 120 s
|
Effects
| </b>
- Deals 1 damage and 2 morale damage over 2 seconds.
- Leeches 16 life per target over 2 seconds.
- Disables movement and jumps for 3 seconds.
|
|
|
Crucible of Malediction
| Crucible of Malediction
| Hotkey: R
|
| Requires
| Crucible of Malediction Research
|
Target Types
| All enemy Infantry, Heavy Infantry, or Commanders
|
Range
| 30
|
|
|
Area of effect
| Squad
| Cooldown time
| 120 s
|
Effects
| Targeted squad will attack allied units and can not be issued most orders for 8 seconds. The afflicted squad can still use abilities that do not require a target.
|
|
|
Haywire Grenades
| Haywire Grenades
| Hotkey: H
|
| Requires
| Haywire Bombs
|
Target Types
| Enemy ground vehicles and buildings
|
Range
| 18
|
|
|
Area of effect
| 0
| Cooldown time
| 120 s
|
Effects
| Tahril throws a powerful Haywire Grenade to damage an enemy vehicle or structure.
|
Damage Values
Infantry
| Vehicles
| Buildings
| Daemons
| Base Damage
|
Low
| Med
| High
| H.Med
| H.Hi
| Cmdr
| Low
| Med
| High
| Air
| Low
| Med
| High
| Med
| High
| Morale
| Min
| Max
| Min.D
|
-
| -
| -
| -
| -
| -
| 600-675
| 800-900
| 800-900
| -
| 600-675
| 800-900
| 600-675
| -
| -
| 0
| 800
| 900
| 0
|
|
|
Hell Mask
| Hell Mask
|
|
| Requires
| Hell Mask
|
Target Types
| All enemy units
|
Range
| 0
|
|
|
Area of effect
| 10
| Cooldown time
| Passive ability
|
Effects
| The horrifying mask of Tahril's weakens the morale of enemy units that gaze upon it. Enemy units within the area of effect take 4 morale damage every 0.35 seconds.
|
|
|
Weapons
Splinter Pistol
| Splinter Pistol
|
|
| Damage Per Second Values
|
Infantry
| Vehicles
| Buildings
| Daemons
| Morale
| Base Damage
|
Low
| Med
| High
| H.Med
| H.Hi
| Cmdr
| Low
| Med
| High
| Air
| Low
| Med
| High
| Med
| High
| DPS
| Base
| Min
| Max
| Min.D
|
Initial DPS:
| 16.9
| 16.9
| 16.9
| 16.9
| 11.8
| 13.5
| 11.8
| 8.4
| 5.1
| 11.8
| 13.5
| 10.1
| 6.8
| 16.9
| 10.1
| 1.5
| 2
| 20
| 25
| 2
|
|
|
Cost
| Default Weapon
| Range
| 22
| Setup Time
| 0 s
|
Build Time
| Default Weapon
| Accuracy
| 60%
| Refire Rate
| 0.4 s
|
Area of Effect
| 0
| Requires
| Nothing
|
Claw
| Claw
|
|
| Damage Per Second Values
|
Infantry
| Vehicles
| Buildings
| Daemons
| Morale
| Base Damage
|
Low
| Med
| High
| H.Med
| H.Hi
| Cmdr
| Low
| Med
| High
| Air
| Low
| Med
| High
| Med
| High
| DPS
| Base
| Min
| Max
| Min.D
|
Initial DPS:
| 68.8
| 68.8
| 68.8
| 68.8
| 48.1
| 55.0
| 48.1
| 34.4
| 20.6
| 34.4
| 41.3
| 34.4
| 20.6
| 68.8
| 41.3
| 15.0
| 30
| 125
| 150
| 5
|
|
|
Cost
| Default Weapon
| Range
| Melee
| Setup Time
| 0 s
|
Build Time
| Default Weapon
| Accuracy
| 100%
| Refire Rate
| 1 s
|
Area of Effect
| 0
| Requires
| Nothing
|
Weapon Upgrades
Shredder
| Shredder
|
|
| Damage Per Second Values
|
Infantry
| Vehicles
| Buildings
| Daemons
| Morale
| Base Damage
|
Low
| Med
| High
| H.Med
| H.Hi
| Cmdr
| Low
| Med
| High
| Air
| Low
| Med
| High
| Med
| High
| DPS
| Base
| Min
| Max
| Min.D
|
Initial DPS:
| 33.8
| 33.8
| 33.8
| 33.8
| 29.0
| 30.4
| 29.0
| 22.3
| 13.5
| 29.0
| 30.4
| 25.7
| 16.9
| 33.8
| 27.0
| 3.8
| 5
| 40
| 50
| 1
|
|
|
Cost
| See Shredder
| Range
| 22
| Setup Time
| 0 s
|
Build Time
| None
| Accuracy
| 60%
| Refire Rate
| 0.4 s
|
Area of Effect
| 0
| Requires
| Shredder
|
Disintegrator
| Disintegrator
|
|
| Damage Per Second Values
|
Infantry
| Vehicles
| Buildings
| Daemons
| Morale
| Base Damage
|
Low
| Med
| High
| H.Med
| H.Hi
| Cmdr
| Low
| Med
| High
| Air
| Low
| Med
| High
| Med
| High
| DPS
| Base
| Min
| Max
| Min.D
|
Initial DPS:
| 125.4
| 125.4
| 125.4
| 125.4
| 87.8
| 75.3
| 75.3
| 50.2
| 25.1
| 75.3
| 62.7
| 25.1
| 12.5
| 125.4
| 50.2
| 35.0
| 60
| 190
| 240
| 4
|
|
|
Cost
| See Disintegrator
| Range
| 25
| Setup Time
| 0 s
|
Build Time
| None
| Accuracy
| 70%
| Refire Rate
| 0.6 s
|
Area of Effect
| 0
| Requires
| Disintegrator
|
Notes
| This weapons has 20% accuracy while moving.
|
Power Claw
| Power Claw
|
|
| Damage Per Second Values
|
Infantry
| Vehicles
| Buildings
| Daemons
| Morale
| Base Damage
|
Low
| Med
| High
| H.Med
| H.Hi
| Cmdr
| Low
| Med
| High
| Air
| Low
| Med
| High
| Med
| High
| DPS
| Base
| Min
| Max
| Min.D
|
Initial DPS:
| 103.8
| 103.8
| 103.8
| 103.8
| 89.2
| 93.4
| 89.2
| 68.5
| 41.5
| 68.5
| 72.6
| 62.3
| 51.9
| 103.8
| 83.0
| 20.0
| 40
| 190
| 225
| 5
|
|
|
Cost
| See Power Claw
| Range
| Melee
| Setup Time
| 0 s
|
Build Time
| None
| Accuracy
| 100%
| Refire Rate
| 1 s
|
Area of Effect
| 0
| Requires
| Power Claw
|
Agonizer
| Agonizer
|
|
| Damage Per Second Values
|
Infantry
| Vehicles
| Buildings
| Daemons
| Morale
| Base Damage
|
Low
| Med
| High
| H.Med
| H.Hi
| Cmdr
| Low
| Med
| High
| Air
| Low
| Med
| High
| Med
| High
| DPS
| Base
| Min
| Max
| Min.D
|
Initial DPS:
| 180.0
| 180.0
| 180.0
| 180.0
| 180.0
| 180.0
| 180.0
| 144.0
| 90.0
| 144.0
| 144.0
| 126.0
| 108.0
| 180.0
| 180.0
| 30.0
| 60
| 320
| 400
| 5
|
|
|
Cost
| See Agonizer
| Range
| Melee
| Setup Time
| 0 s
|
Build Time
| None
| Accuracy
| 100%
| Refire Rate
| 1 s
|
Area of Effect
| 0
| Requires
| Agonizer
|
Notes
| When struck, the following effects may be triggered on the target:
- 50% chance to disable movement for 2 seconds.
- 25% chance to disable abilities for 3 seconds.
- 50% chance to disable combat abilities for 4 seconds.
|
Researchable Upgrades
Archon Retinue Enhancement I
| Archon Retinue Enhancement I
| Hotkey: I
|
| Cost
| 40 15
| Research Time
| 25 s
|
Researched From
| Haemonculus' Laboratory
|
Requires
| Nothing
|
Effects
| </b>
- Increases the maximum number of Incubi allowed in Archon Tahril's retinue by 1 to 3.
- Increases Incubus health by 50 to 300.
- Increases Incubus Punisher damage by 10%.
|
Archon Retinue Enhancement II
Archon Retinue Enhancement III
Upgrade Leader Health I
| Upgrade Leader Health I
| Hotkey: H
|
| Cost
| 100 40
| Research Time
| 45s
|
Researched From
| Wych-Cult Arena
|
Requires
| Nothing
|
Effects
| </b>
|
Upgrade Leader Health II
Crucible of Malediction Research
| Crucible of Malediction Research
| Hotkey: R
|
| Cost
| 50 100
| Research Time
| 40 s
|
Researched From
| Wych-Cult Arena
|
Requires
| Nothing
|
Effects
| Allows Archon Tahril to use the Crucible of Malediction ability
|
Wargear
Power Claw
Power Claw
|
| Requires
| Nothing
|
Effects
| Permanently replaces Archon Tahril's Claw with a Power Claw
|
Agonizer
Shredder
Disintegrator
Hell Mask
Hell Mask
|
| Requires
| Nothing
|
Effects
| </b>
- Enables the Hell Mask aura.
- Increases Archon Tahril's melee morale damage by 70.
|
Gruesome Talisman
Gruesome Talisman
|
| Requires
| Nothing
|
Effects
| </b>
- Increases Archon Tahril's health by 400.
- Doubles Archon Tahril's health regeneration rate.
|
Trophy Rack
Trophy Rack
|
| Requires
| Nothing
|
Effects
| </b>
- Increases the damage of the Agonizer by 25%.
- Increases Archon Tahril's health by 300.
|
Haywire Bombs
Incubus Blade Armor
Incubus Blade Armor
|
| Requires
| Nothing
|
Effects
| </b>
|
Incubi Torture Helms
Dawn of War Single Player Units
The Dawn of War Player's Guide