Archon
From RelicWiki
Archon | |||||||||||||||||
Race | Dark Eldar | ||||||||||||||||
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Version | Soulstorm v1.2 | ||||||||||||||||
Build Info | |||||||||||||||||
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Unit Stats | |||||||||||||||||
Hitpoints | 1100/3 | ||||||||||||||||
Armour | Commander | ||||||||||||||||
Morale | 600/8/40 | ||||||||||||||||
Death Penalty | -20 | ||||||||||||||||
Unit Mass | 25 | ||||||||||||||||
Move Speed | 20 | ||||||||||||||||
Sight Radius | 25 (cannot detect) | ||||||||||||||||
Reinforcement | |||||||||||||||||
Reinforce Cost | 180 40 | ||||||||||||||||
Reinforce Time | 50 s | ||||||||||||||||
Weapons | |||||||||||||||||
Ranged | Splinter Pistol | ||||||||||||||||
Melee | Claw |
Archon
"Death is my meat; terror my wine."
Any commander experienced in fighting the Dark Eldar knows to fear the Archon, a vicious melee warrior who leads front-line troops into battle. This unit can use his Animus Vitae ability to drain the energy from his opponents, healing himself in the process. In addition, the Archon can be reinforced by his highly trained retinue of Incubus troops, increasing his abilities.
Archon Tahril led the system-wide raid on Kaurava in Soulstorm.
Tactics
In Tier 1, the Archon is a great tanking unit that is much more resilient than standard Warriors or Mandrakes. While not capable of taking down most enemy commanders on his own, he is probably the best source of anti-commander damage at this point in the game. Against races who will probably be getting commanders or always do, the Archon can be a useful part of a Dark Eldar player's build order. Even against races who will not be building a commander, he is useful because he can tie up squads fast and will not get completely annihilated by enemy fire on his way to do so, allowing him to lead the charge for Warriors and Mandrakes. He also does pretty good building damage, and has a decent ranged attack which can be useful for killing the last units in a squad or finishing off builders.
Keep the Incubus retinue fully upgraded and filled out in capacity whenever possible. Aside from the obvious advantages of extra damage and acting as a meat shield for the Archon, they provide powerful bonuses to the Archon's spellcasting abilities, keeping every aspect of the Archon scaling as the game progresses. A full 5 Incubi provide an impressive 40% reduction to the cooldown of the Archon's abilities while extending their duration for 149%.
Animus Vitae provides a means of both ensnaring fleeing troops and holding back powerful enemy melee units that threaten the fragile Dark Eldar infantry. Crucible of Malediction can provide a similar effect, but is best saved for powerful Tier 3 infantry or glass cannons like Fire Warrior Teams. The incredible firepower of these units, once turned on itself, can halve the size of the squad without the Dark Eldar even needing to fire a shot. Be aware that Crucible of Malediction does not disable abilities of the target squad, so if the squad has any abilities to reduce the damage it takes, such as Fanaticism, they will likely be used and nullify the destructive potential of the Crucible. On the other hand, squads under damage boosting auras such as Battlecry will destroy themselves even quicker and make great victims.
NOTE: The Archon's Crucible of Malediction is highly effective in diverting the devastating Acts of Faith used by the Sisters of Battle. Using it on a squad with the Emperor's Touch or Divine Retribution will make the squad damage itself while, more or less, makes the current Act of Faith expire after the Crucible's effect. Although beware when attacking those with Divine Retribution because it will still damage the Sisters' enemies.
Squad Leaders
Maximum Squad Leaders Allowed: 2 (up to 5 with research)
Incubus
Abilities
Animus Vitae
Animus Vitae | Hotkey: N | |||
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Requires | Nothing | |||
Target Types | All enemy Infantry, Heavy Infantry, Commanders, or Daemon Medium | |||
Range | 30 | |||
Area of effect | Squad | Cooldown time | 120 s | |
Effects | </b>
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Crucible of Malediction
Crucible of Malediction | Hotkey: R | |||
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Requires | Crucible of Malediction Research | |||
Target Types | All enemy Infantry, Heavy Infantry, or Commanders | |||
Range | 30 | |||
Area of effect | Squad | Cooldown time | 120 s | |
Effects | Targeted squad will attack allied units and can not be issued most orders for 6 seconds. The afflicted squad can still use abilities that do not require a target. | |||
Weapons
Splinter Pistol
Splinter Pistol | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | Default Weapon | Range | 22 | Setup Time | 0 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | Default Weapon | Accuracy | 60% (78% with Soulseeker Ammunition) | Refire Rate | 0.4 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | Nothing |
Claw
Claw | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | Default Weapon | Range | Melee | Setup Time | 0 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | Default Weapon | Accuracy | 100% | Refire Rate | 1 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | Nothing |
Weapon Upgrades
Splinter Cannon
Splinter Cannon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | See Wargear: Splinter Cannons | Range | 22 | Setup Time | 0 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | See Wargear: Splinter Cannons | Accuracy | 60% (78% with Soulseeker Ammunition) | Refire Rate | 0.4 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | Wargear: Splinter Cannons | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes | Permanently replaces Splinter Pistol when researched |
Power Claw
Power Claw | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | See Wargear: Power Blades | Range | Melee | Setup Time | 0 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | See Wargear: Power Blades | Accuracy | 100% | Refire Rate | 1 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | Wargear: Power Blades | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes | Permanently replaces Claw when researched. |
Agonizer
Agonizer | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | See Wargear: Agonizers | Range | Melee | Setup Time | 0 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | See Wargear: Agonizers | Accuracy | 100% | Refire Rate | 1 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | Wargear: Agonizers | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes | </b>
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Poisoned Blade
Poisoned Blade | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | See Poisoned Blades Research | Range | Melee | Setup Time | 0 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | See Poisoned Blades Research | Accuracy | 100% | Refire Rate | 1 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | Poisoned Blades Research | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes | </b>
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Researchable Upgrades
Archon Retinue Enhancement I
Archon Retinue Enhancement I | Hotkey: I | |||
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Cost | 40 15 | Research Time | 25 s | |
Researched From | Haemonculus' Laboratory | |||
Requires | Nothing | |||
Effects | </b>
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Archon Retinue Enhancement II
Archon Retinue Enhancement II | Hotkey: I | |||
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Cost | 50 25 | Research Time | 25 s | |
Researched From | Haemonculus' Laboratory | |||
Requires | Planetary Raid, Archon Retinue Enhancement I | |||
Effects | </b>
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Archon Retinue Enhancement III
Archon Retinue Enhancement III | Hotkey: I | |||
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Cost | 75 35 | Research Time | 25 s | |
Researched From | Haemonculus' Laboratory | |||
Requires | Planetary Strike, Archon Retinue Enhancement II | |||
Effects | </b>
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Poisoned Blades Research
Poisoned Blades Research | Hotkey: B | |||
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Cost | 50 50 | Research Time | 30 s | |
Researched From | Haemonculus' Laboratory | |||
Requires | Nothing | |||
Effects | Equips the Poisoned Blade weapon on Mandrake Squads, Warrior Squads, Warrior Sybarites, Hellion Squads, Hellion Succubi, Scourge Squads, Scourge Sybarites, Wych Squads, Wych Succubi, Beastmasters, the Archon, Incubi, and the Haemonculus. |
Soulseeker Ammunition Research
Soulseeker Ammunition Research | Hotkey: U | |||
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Cost | 100 40 | Research Time | 40 s | |
Researched From | Haemonculus' Laboratory | |||
Requires | Nothing | |||
Effects |
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Wargear: Splinter Cannons
Wargear: Splinter Cannons | Hotkey: E | |||
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Cost | 75 75 | Research Time | 40 s | |
Researched From | Haemonculus' Laboratory | |||
Requires | Nothing | |||
Effects |
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Wargear: Power Blades
Wargear: Power Blades | Hotkey: M | |||
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Cost | 75 75 | Research Time | 40 s | |
Researched From | Haemonculus' Laboratory | |||
Requires | Nothing | |||
Effects |
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Wargear: Agonizers
Wargear: Agonizers | Hotkey: M | |||
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Cost | 100 100 | Research Time | 60 s | |
Researched From | Haemonculus' Laboratory | |||
Requires | Wych-Cult Arena, Wargear: Power Blades | |||
Effects |
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Upgrade Leader Health I
Upgrade Leader Health I | Hotkey: H | |||
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Cost | 100 40 | Research Time | 45s | |
Researched From | Wych-Cult Arena | |||
Requires | Nothing | |||
Effects |
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Upgrade Leader Health II
Upgrade Leader Health II | Hotkey: H | |||
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Cost | 150 60 | Research Time | 55 s | |
Researched From | Wych-Cult Arena | |||
Requires | Planetary Strike, Upgrade Leader Health I | |||
Effects |
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Crucible of Malediction Research
Crucible of Malediction Research | Hotkey: R | |||
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Cost | 50 100 | Research Time | 40 s | |
Researched From | Wych-Cult Arena | |||
Requires | Nothing | |||
Effects | Allows the Archon to use the Crucible of Malediction ability |
The Dawn of War Player's Guide
The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well. | ||||||||
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