Avatar of Khaine
From RelicWiki
Avatar of Khaine | |||||||||||||||||
Race | Eldar | ||||||||||||||||
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Version | Dark Crusade v1.2 Soulstorm v1.2 | ||||||||||||||||
Build Info | |||||||||||||||||
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Unit Stats | |||||||||||||||||
Hitpoints | 15000/0 | ||||||||||||||||
Armour | Daemon High | ||||||||||||||||
Resource Bonus | +4 | ||||||||||||||||
Unit Mass | 100 | ||||||||||||||||
Move Speed | 20 | ||||||||||||||||
Sight Radius | 25 (cannot detect) | ||||||||||||||||
Weapons | |||||||||||||||||
Ranged | None | ||||||||||||||||
Melee | Wailing Doom |
Contents |
Avatar of Khaine
"I am Kaela Mensha Khaine."
The Avatar of Khaine is a manifestation of the Eldar god of war - Kaela Mensha Khaine, also known as the bloody-handed god for his killing of the Eldar hero Eldanesh. He is a being with a skin of iron and a molten core, his mighty spear leaving naught but destruction in his burning footsteps.
The Avatar of Khaine increases the maximum potential support cap by 10, but the support cap must still be increased by Webway Gates to build more vehicles.
Note: The Avatar of Khaine gains 2 HP per second while in combat. It is sufficient for the Avatar to merely be under attack to receive his health regeneration bonus, he does not need to attack something himself.
Tactics
Unlike other relic units, the Avatar of Khaine's combat abilities, though superb, are not his most useful trait. The Avatar increases potential max squad cap to 24 and vehicle cap to 30 (bear in mind that you will need additional Webway Gates to accompany the increase) and halves production times at Webway Assemblies and Aspect Portals. These bonuses only last while the Avatar is alive, so many players choose to leave him in their base. The extra units he allows to be built can be used to counter enemy relic units without risking his bonus, and can also prevent small strike teams (like Deep Striking Dreadnoughts) from wreaking havoc on your base. Should you choose to take the Avatar into combat he will prevent nearby infantry from taking morale damage. As with other relic units, make sure to keep the enemy from surrounding and trapping him. NOTE: One interesting feature of the Avatar is that, with a Farseer keeping him company but otherwise not engaging enemies but keep on casting Guide on the Avatar, the Avatar would most likely win over any other Relic Unit (even the dreaded Bloodthirster).
Note that it is necessary to be at 15 squad cap or below to produce the Avatar. Many Eldar players will have more than 15 squad cap, so it is best to wait until the Avatar build time is almost complete before killing off cheap squads. These squads can then be rebuilt once the Avatar is produced.
Abilities
Inspiring
Inspiring | ||||
Requires | Nothing | |||
Target Types | Friendly units | |||
Range | Infinite | |||
Area of effect | 30 | Cooldown time | Passive ability | |
Effects | </b>
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Weapons
Wailing Doom
Wailing Doom | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | Default Weapon | Range | Melee | Setup Time | 0 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | Default Weapon | Accuracy | 70% | Refire Rate | 0.7 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | None |
The Dawn of War Player's Guide
The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well. | ||||||||
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