Warp Spider Squad
From RelicWiki
Warp Spider Squad | |||||||||||||||||
Race | Eldar | ||||||||||||||||
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Version | Dark Crusade v1.2 Soulstorm v1.2 | ||||||||||||||||
Build Info | |||||||||||||||||
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Unit Stats | |||||||||||||||||
Hitpoints | 615/1 | ||||||||||||||||
Armour | Infantry Heavy Medium | ||||||||||||||||
Morale | 600/10/150 | ||||||||||||||||
Death Penalty | -20 | ||||||||||||||||
Unit Mass | 15 | ||||||||||||||||
Move Speed | 16 | ||||||||||||||||
Sight Radius | 25 (cannot detect) | ||||||||||||||||
Reinforcement | |||||||||||||||||
Reinforce Cost | 60 15 | ||||||||||||||||
Reinforce Time | 12 s | ||||||||||||||||
Weapons | |||||||||||||||||
Ranged | Death Spinner | ||||||||||||||||
Melee | Knife |
Contents |
Warp Spider Squad
"Fully materialized and prepared for war."
Members of one of the rarest Aspect Warrior paths, Warp Spiders are elite amongst their own kind. While other Eldar would cringe at entering the Warp for any reason, the Warp Spiders do it regularly. Their monofilament weaponry is effective against almost all infantry.
They are inspired by the small, spider-like creatures which guard the Craftworlds, protecting the souls of dead Eldar against attack. Moving quickly through the wraithbone, they strike hard, fast, and without warning, just as their namesakes do.
Note: In Soulstorm, Warp Spider Squads require two slots in Falcons and Webway Gates.
Tactics
A major tactic for using Warp Spiders is to take advantage of their excellent mobility due to their teleportation. Slow moving close combat units will find it difficult to engage Warp Spiders, making them easy targets. Additionally, Haywire Bombs make them good to use as a defense against some vehicle assaults or as a compliment to a raid on enemy headquarters.
Warp Spiders do good damage against infantry of all types, and can be deployed from jumping Falcon Grav Tanks in order to take full advantages of their Warp backpacks.
One option for playing against the Warp Spiders is to tie them up in combat. However, this tactic requires the Eldar player to be unskilled enough not to use screening units, such as Howling Banshees and the Seer Council, and the Warp Spiders can just teleport away.
Squad Leaders
Max Squad Leaders Allowed: 1
Warp Spider Exarch
Note: In Dark Crusade, the Warp Spider Exarch also increases the squad cap by 1.
Warp Spider Exarch | Hotkey: L | |||
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Cost | 100 25 | Build Time | 15 s | |
Requirements | Soul Shrine | |||
Effects | Increases the squad's weapon damage by 15%. |
Abilities
Teleport
Haywire Bombs
Haywire Bombs | Hotkey: H | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Requires | Warp Spider Equipment | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Target Types | Enemy ground vehicles and buildings | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Range | 18 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of effect | 0 | Cooldown time | 120 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Effects | Warp Spiders throw a powerful Haywire Bomb to damage an enemy vehicle or structure. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Weapons
Death Spinner
Death Spinner | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | Default Weapon | Range | 25 | Setup Time | 0 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | Default Weapon | Accuracy | 65% (95% w/ Guide which increases the DPS by 46.2%) | Refire Rate | 0.5 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | Nothing |
Knife
Knife | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | Default Weapon | Range | Melee | Setup Time | 0 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | Default Weapon | Accuracy | 65% (95% w/ Guide which increases the DPS by 46.2%) | Refire Rate | 0.6 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | Nothing |
Researchable Upgrades
Warp Spider Equipment
Warp Spider Equipment | Hotkey: S | |||
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Cost | 100 50 | Research Time | 45 s | |
Researched From | Aspect Portal | |||
Requires | Nothing | |||
Effects |
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Wargear: Improved Optics
Wargear: Improved Optics | Hotkey: G | |||
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Cost | 100 50 | Research Time | 60 s | |
Researched From | Soul Shrine | |||
Requires | Nothing | |||
Effects |
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Wargear: Superior Optics
Wargear: Superior Optics | Hotkey: G | |||
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Cost | 150 100 | Research Time | 60 s | |
Researched From | Soul Shrine | |||
Requires | Wargear: Improved Optics, Moblize to War | |||
Effects |
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Wargear: Reinforced Armour
Wargear: Reinforced Armour | Hotkey: A | |||
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Cost | 100 50 | Research Time | 60 s | |
Researched From | Soul Shrine | |||
Requires | Nothing | |||
Effects |
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Wargear: Enhanced Reinforced Armour
Wargear: Enhanced Reinforced Armour | Hotkey: A | |||
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Cost | 150 100 | Research Time | 60 s | |
Researched From | Soul Shrine | |||
Requires | Wargear: Reinforced Armour, Moblize to War | |||
Effects |
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The Dawn of War Player's Guide
The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well. | ||||||||
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