Priest
From RelicWiki
Priest | |||||||||||||||||
Race | Imperial Guard | ||||||||||||||||
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Version | Dark Crusade v1.2 Soulstorm v1.2 | ||||||||||||||||
Build Info | |||||||||||||||||
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Unit Stats | |||||||||||||||||
Hitpoints | 500/1 | ||||||||||||||||
Armour | Commander | ||||||||||||||||
Morale | 500/12/50 | ||||||||||||||||
Death Penalty | -100 | ||||||||||||||||
Unit Mass | 16 | ||||||||||||||||
Move Speed | 16 | ||||||||||||||||
Sight Radius | 25 (cannot detect) | ||||||||||||||||
Attachable | Yes | ||||||||||||||||
Weapons | |||||||||||||||||
Ranged | None | ||||||||||||||||
Melee | Eviscerator |
Contents |
Priest
"Let me preach His name!"
The Priest embodies true faith and devotion to the Emperor of Mankind. Wielding naught but the Eviscerator, he is armed with his faith, inspiring all around him to greater feats of heroism in the name of the God Emperor. Extremely zealous and perhaps a bit off his rocker, but not more so than the Psyker.
Tactics
The Priest is an excellent choice to attach to Guardsmen Squads as soon as he is available. His damage buff stacks with the Execute aura from a nearby Commissar and the Weapon Specialization research leading to incredible firepower out of any squad he is attached to. In Tier 3, attaching him to Kasrkin and Ogryns can make sure the squads survive difficult situations through Fanaticism as well as increasing their already impressive firepower. Ogryns especially become deadly with a Priest attached, ripping through infantry, vehicles, and buildings alike with ease.
Abilities
Righteous Fury
Righteous Fury | ||||
Requires | Nothing | |||
Target Types | Self | |||
Range | 0 | |||
Area of effect | Entire squad | Cooldown time | Passive ability | |
Effects | Provides a passive 125 point bonus to health, a 50 point bonus to morale, a 33% bonus to movement speed, and a 50% bonus to minimum and maximum damage (which means a 50% increase to DPS) to every member of the Priest's squad. | |||
Fanaticism
Fanaticism | Hotkey: F | |||
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Requires | Regimental Command | |||
Target Types | Self | |||
Range | 0 | |||
Area of effect | Entire squad | Cooldown time | 120 s | |
Effects | Restores the squad's morale and makes them immune to morale and damage for 10 seconds. | |||
Weapons
Eviscerator
Eviscerator | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | Default Weapon | Range | Melee | Setup Time | 0 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | Default Weapon | Accuracy | 90% | Refire Rate | 1 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | Nothing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes | In Dark Crusade, this weapon does 1.4 DPS to Vehicle High and 1.9 DPS to Building High. |
The Dawn of War Player's Guide
The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well. | ||||||||
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