Chapel-Barracks
From RelicWiki
Chapel Barracks | |||||||||||||||||
Race | Space Marines | ||||||||||||||||
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Version | Dark Crusade v1.2 Soulstorm v1.2 | ||||||||||||||||
Build Info | |||||||||||||||||
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Unit Stats | |||||||||||||||||
Hitpoints | 2500 | ||||||||||||||||
Armour | Building Medium | ||||||||||||||||
Sight Radius | 15 (cannot detect) |
Contents |
Chapel-Barracks
The Chapel-Barracks is the where the Space Marines are transported to from their orbiting Battle Barge, so that they don't land into enemy lines or crash land elsewhere. This structure is the primary production center and as such, should be protected at all costs. Without it, you cannot call in reinforcements. Deploys the Tactical Marine Squad, Assault Marine Squad, Grey Knights, Terminator Squad, Assault Terminator Squad and Force Commander.
Tactics
You can Deep Strike a Terminator Squad or an Assault Terminator Squad next to the Chapel-Barracks, reinforce them to max capacity or attach a leader, and then return them to the Chapel-Barracks so that the squad can be deepstruck fully reinforced.
Abilities
Deep Strike
Deep Strike | Hotkey: E | |||
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Requires | Armoury | |||
Target Types | Visible Terrain | |||
Range | Unlimited | |||
Area of effect | None | Cooldown time | Passive ability | |
Effects | Can Deep Strike Terminators and Assault Terminators. Deep Striking takes 10 seconds and it takes 30 seconds to charge a unit that enters the Chapel Barracks on foot. | |||
Buildable Units
Space Marine Squad
Space Marine Squad | Hotkey: S | ||||
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Cost | 190 0 2 | Build Time | 26.4 | ||
Squad Size | 4/8 | Limit | None | ||
Requires | Nothing |
Assault Marine Squad
Assault Marine Squad | Hotkey: A | ||||
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Cost | 220 0 3 | Build Time | 32 s | ||
Squad Size | 4/8 | Limit | None | ||
Requires | Armoury |
Terminator Squad
Terminator Squad | Hotkey: T | ||||
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Cost | 240 100 3 | Build Time | 28 s | ||
Squad Size | 4/8 | Limit | 1 | ||
Deep Strike | Yes | ||||
Requires | Orbital Relay, Fortress Monastery |
Assault Terminator Squad
Assault Terminator Squad | Hotkey: R | ||||
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Cost | 240 100 3 | Build Time | 28 s | ||
Squad Size | 4/8 | Limit | 1 | ||
Deep Strike | Yes | ||||
Requires | Orbital Relay, Fortress Monastery |
Force Commander
Force Commander | Hotkey: F | ||||
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Cost | 220 50 0 | Build Time | 57 s | ||
Unit Size | 1 | Limit | 1 | ||
Requires | Nothing
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Grey Knights
Grey Knights | Hotkey: K | ||||
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Cost | 180 90 3 | Build Time | 30 s | ||
Squad Size | 3/6 | Limit | 1 | ||
Requires | Monastery, Sacred Artifact
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Researches
Wargear: Frag Grenades
Wargear: Frag Grenades | Hotkey: G | |||
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Cost | 25 75 | Research Time | 42 s | |
Researched From | Chapel-Barracks | |||
Requires | Armoury | |||
Effects | Allows use of Frag Grenades by Space Marines. |
Wargear: Melta Bombs
Wargear: Melta Bombs | Hotkey: M | |||
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Cost | 75 75 | Research Time | 45 s | |
Researched From | Chapel-Barracks | |||
Requires | Monastery | |||
Effects | Allows Assault Marine Squads to use Melta Bombs. |
The Dawn of War Player's Guide
The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well. | ||||||||
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