Lord Destroyer
From RelicWiki
Lord Destroyer | |||||||||||||||||
Race | Necrons | ||||||||||||||||
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Version | Soulstorm v1.2 | ||||||||||||||||
Build Info | |||||||||||||||||
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Unit Stats | |||||||||||||||||
Hitpoints | 1750/2 | ||||||||||||||||
Armour | Commander | ||||||||||||||||
Unit Mass | 60 | ||||||||||||||||
Move Speed | 30 | ||||||||||||||||
Sight Radius | 25 (cannot detect) | ||||||||||||||||
Weapons | |||||||||||||||||
Ranged | Staff of Light | ||||||||||||||||
Melee | Staff of Light (Melee) |
Contents |
Lord Destroyer
A Necron Lord who has been mounted on a Destroyer chassis for increased mobility. A secondary commander in the Necron force capable of controlling vehicles and creating stasis fields.
Tactics
The Lord Destroyer can be used not only to eliminate vehicular threats by possessing them, but also turns them against their owner. While unable to possess Relic vehicles, there are a multitude of other good vehicles to possess. However, the attempt to possess an enemy vehicle can be quite dangerous, as the range of the possess ability is rather short, it takes a reasonable amount of time to complete, and the Lord Destroyer has relatively little health. Using stasis before attempting to possess an enemy vehicle can greatly increase the chances of success.
Possessing an enemy transport can be an especially useful target for the mobility-challenged Necrons. If the target vehicle is unoccupied, the Necron forces now have a transport vehicle they can use to quickly zip troops around the battlefield, something their army lacks. If the vehicle still has troops inside, those troops are ejected onto the battlefield where they can be cut down by Necron forces.
It can be easy to dismiss the Lord Destroyer as useless due to its low combat power, but that would do it a disservice. The Lord Destroyer's high speed and tough commander armor can let him quickly move in to possess powerful enemy vehicles or stasis field the deadliest groups of infantry. Unlike other Tier 4 tanks, the Lord Destroyer exists to supplement other forces rather than spearhead the attack. Use it to steal the most powerful tanks in your opponent's army for the Necrons and lock down their Tier 3 infantry while the remainder of the forces quickly fall without support.
Glitch: During the Soulstorm campaign when you attack the Eldar stronghold, if you possess a Falcon Grav Tank its flight ability is altered. It will have infinite range, no cooldown time and near no time going to the desired place.(Not sure if this works anywhere else.)
Abilities
Possess Enemy Vehicle
Possess Enemy Vehicle | Hotkey: P | |||
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Requires | Nothing | |||
Target Types | Vehicles | |||
Range | 8 | |||
Area of effect | 0 | Cooldown time | 0 | |
Effects | The Lord Destroyer merges with the targeted vehicle and takes control of it until it is destroyed. Possessing a vehicle take 6 seconds. When the vehicle is destroyed the Lord Destroyer returns to the battlefield with 25% health. Possessed vehicles cannot be scuttled.
Note: The Lord Destroyer can not possess enemy Relic vehicles and Necron vehicles. | |||
Stasis Field
Weapons
Staff of Light
Staff of Light | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | Default Weapon | Range | 25 | Setup Time | 0 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | Default Weapon | Accuracy | 70% | Refire Rate | 1 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | Nothing |
Staff of Light (melee)
}}
The Dawn of War Player's Guide
The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well. | ||||||||
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