Kroot Shaper
From RelicWiki
Kroot Shaper | |||||||||||||||||
Race | Tau | ||||||||||||||||
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Version | Soulstorm v1.2 | ||||||||||||||||
Build Info | |||||||||||||||||
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Unit Stats | |||||||||||||||||
Hitpoints | 850/2 | ||||||||||||||||
Armour | Commander | ||||||||||||||||
Morale Bonus | +200/+2 | ||||||||||||||||
Death Penalty | -25 | ||||||||||||||||
Unit Mass | 80 | ||||||||||||||||
Move Speed | 20 | ||||||||||||||||
Sight Radius | 25 (cannot detect) | ||||||||||||||||
Attachable | Yes, but only to Kroot Carnivores and Kroot Hound Packs | ||||||||||||||||
Weapons | |||||||||||||||||
Ranged | Pulse Rifle | ||||||||||||||||
Melee | Pulse Rifle (melee) |
Contents |
Kroot Shaper
"I have sworn to fight for the Tau."
The Kroot Shaper is a leader and representative of the Kroot contingent of the Tau army. Because Kroot are able to gradually absorb traits of the creatures they consume, Shapers are necessary to carefully guide his Kroot Kindred's genetic structure along favorable paths and avoid evolutionary dead-ends.
Tactics
The Kroot Shaper is the secondary commander of the Tau army. Weak on his own, his strength lies in the passive bonuses he gives to the squad he is attached to. This will make a significant improvement to the combat abilities of the squad - increasing speed and survivability.
A Shaper can be attached to either Kroot Carnivores or Kroot Hound Packs. In either case, a Shaper is a relatively cheap and effective way of improving the Kroot squads. He is most useful when you find yourself using Kroot auxiliaires extensively, turning Carnivore squads into a force to be taken seriously and Hounds into extremely lethal melee fighters. If you're fielding a Kroot-heavy force, or if you simply have the resources to spare, it is well worth taking the time to attach Shapers to your squads.
Although the Shaper can fight on his own, this is not recommended as it is often a waste of resources. Attach him the same way you would any other commander (Default: "T") and for a meager cost he will significantly improve the squad.
There are of course exceptions to this rule. The Shaper has 800HP and uses the Commander class armor, which allows it to take significant fire from Tier 1-Tier 2 units. Thus the Shaper can be used to charge into a ranged squad and force it into melee, allowing friendly ranged units the opportunity to destroy a larger or otherwise more capable ranged army.
Abilities
Squad Improvements
Weapons
Pulse Rifle
Pulse Rifle | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | Default Weapon | Range | 25 | Setup Time | 0 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | Default Weapon | Accuracy | 70% | Refire Rate | 1 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | Nothing |
Kroot Blades
Kroot Blades | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | Default Weapon | Range | Melee | Setup Time | 0 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | Default Weapon | Accuracy | 70% | Refire Rate | 1 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | Nothing |
The Dawn of War Player's Guide
The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well. | ||||||||
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