Cultist Aspiring Champion (Dark Crusade)
From RelicWiki
Cultist Aspiring Champion | |||||||||||||
Race | Chaos | ||||||||||||
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Version | Dark Crusade v1.2 | ||||||||||||
Build Info | |||||||||||||
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Unit Stats | |||||||||||||
Hitpoints | 650/0.5 | ||||||||||||
Armour | Infantry Heavy Medium | ||||||||||||
Morale Bonus | +50/+1 | ||||||||||||
Death Penalty | -25 | ||||||||||||
Resource Bonus | +1 | ||||||||||||
Unit Mass | 15 | ||||||||||||
Move Speed | 16 | ||||||||||||
Sight Radius | 25 (cannot detect) | ||||||||||||
Weapons | |||||||||||||
Ranged | Bolt Pistol | ||||||||||||
Melee | Chainsword |
Contents |
Aspiring Champion
"Sanity is for the weak."
Cultist Aspiring Champions are even more fanatical than their treacherous brothers, participating in unholy rites daily and keeping watch over blasphemous rituals. They have very adept fighting skills and their fearful prescence boosts morale and keeps all the heretical cultists in check.
Tactics
When attached to Cultists or Chaos Space Marines an Aspiring Champion provides a bonus to health. The Berserk Fury ability can add damage, but also increases the damage taken, so it should be used by squads not taking fire. It does reduce morale damage so it may also be useful to use when being attacked with flamers or Ranger Squad. Infiltrated squads can be used to position the Aspiring Champion in a good location to be sacrificed for a Bloodthirster.
If a Chaos player intends to make extended use of Cultists, Chaos Space Marines, or Raptors throughout Teir 2, Purge the Weak is a requirement. It grants an extra 100 hitpoints to every member of the squad as long as the Aspiring Champion is alive, a necessity for the incredibly fragile Cultists. Unfortunately, the Cultist Aspiring Champion does not gain from the personal bonuses of Purge the Weak. He also does not receive the weapon upgrades from the Chaos Armoury.
Abilities
Fear Aura
Fear Aura | ||||
Requires | Purge the Weak Research | |||
Target Types | Self | |||
Range | 0 | |||
Area of effect | Entire squad | Cooldown time | Passive ability | |
Effects | Provides a passive +100 Hitpoint bonus to every member in the squad. | |||
Berserk Fury
Summon Bloodthirster
Summon Bloodthirster | Hotkey: S | |||
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Requires | Bloodthirster Research | |||
Target Types | Self | |||
Range | 0 | |||
Area of effect | None | Cooldown time | Single use ability | |
Effects | When activated the unit is killed in an explosion of blood and the Bloodthirster is summoned. The explosion deals 5 damage and 40 morale damage in a radius of 15 to all units, dealing strong knockback (35-55 force). | |||
Weapons
Bolt Pistol
Chainsword
Chainsword | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | Default Weapon | Range | Melee | Setup Time | 0 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | Default Weapon | Accuracy | 65% | Refire Rate | 0.75 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | 0 | Requires | Nothing |
Researchable Upgrades
Purge the Weak
Purge the Weak | Hotkey: G | |||
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Cost | 100 75 | Research Time | 45 s | |
Researched From | Chaos Armoury | |||
Requires | Desecrated Fortress | |||
Effects | Increases the Hitpoints of Aspiring Champions and Raptor Aspiring Champions by 75% to a total of 1313 and upgrades their Armour Class to Infantry Heavy High. It also activates the Fear Aura ability for all aspiring champions. |
Bloodthirster Research
Bloodthirster Research | Hotkey: B | |||
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Cost | 400 400 | Research Time | 90 s | |
Researched From | Daemon Pit | |||
Requires | Unholy Monastery, Chaos Energies, a captured Relic, and that the Bloodthirster is not already on the battlefield. | |||
Effects | Enables a single global use of the Summon Bloodthirster ability of the Chaos Sorcerer, Aspiring Champions, Cultist Aspiring Champions, and Raptor Aspiring Champions. |
The Dawn of War Player's Guide
The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well. | ||||||||
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