Librarian (Dark Crusade)
From RelicWiki
Librarian | |||||||||||||||||
Race | Space Marines | ||||||||||||||||
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Version | Dark Crusade v1.2 | ||||||||||||||||
Build Info | |||||||||||||||||
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Unit Stats | |||||||||||||||||
Hitpoints | 1400/2 | ||||||||||||||||
Armour | Commander | ||||||||||||||||
Morale | 600/11/50 | ||||||||||||||||
Morale Bonus | +150/+1 | ||||||||||||||||
Death Penalty | -125 | ||||||||||||||||
Unit Mass | 25 | ||||||||||||||||
Move Speed | 16 | ||||||||||||||||
Sight Radius | 40 (detection 30) | ||||||||||||||||
Attachable | Yes | ||||||||||||||||
Weapons | |||||||||||||||||
Ranged | Bolt Pistol | ||||||||||||||||
Melee | Power Sword |
Contents |
Librarian
"An open mind is like a fortress with its gates unbarred and unguarded."
Space Marine Librarians use their psychic powers to unleash devastating attacks on their enemies, as well as augmenting their own physical prowess. Space Marine Librarians can make special psychic attacks against their opponents.
Librarians are responsible for all interstellar communication, with the power to project their minds through warp space. They are also the adjudicators of the Chapter's psychic population, dividing psychic mutants into those whose powers are dangerous and those whose powers may be used by the Imperium. Only the most powerful of those suitable psykers can become a Space Marine Librarian.
Librarians are also charged with defending their chapter from all manners of psychic and daemonic attacks. The Lexicanums are charged with recording the Chapter's History.
Librarians are armed with mighty force weapons.
Tactics
The Librarian is not meant for frontline combat like the Force Commander. Although he can hold his own in melee for a while, dedicated melee troops will eventually defeat him. What makes him so powerful are his abilities, and these should be applied liberally to get the most out of the Librarian. The Librarian is generally best attached to a Space Marine Squad or Terminator Squad since the melee-focused Grey Knights and Assault Terminator Squads are better served by having the physically powerful Force Commander or healing Chaplain attached.
The Librarian's default attack mode is Ranged Stance, an obvious hint to the player that the Librarian is not suited to melee combat. However, when fighting buildings with emplaced weapons, the Librarian's Force Weapon (even when unupgraded) does more damage per second than the Bolt Pistol. And, as with the Force Commander, the Librarian is very effective against relic units and has a special sync kill if he can slay an Avatar of Khaine.
One thing to note is that the smite ability recharges very quickly. One smite on a squad will severe damage and/or kill it instantly. It's best used when massed amounts of enemy troops are in the blast radius (especially Guardsmen Squads). It is also very effective at dealing with Harbinger Drones and Drone Squads, units that the slow firing Space Marine Squad Missile Launchers are poorly suited for.
Weaken Resolve is not used often, though it can be used in conjunction with the Chaplain's Demoralizing Shout Ability to make an enemy squad almost completely ineffective in combat for the duration of the ability. If the enemy doesn't have an ability to restore his squad's morale manually, their morale will not restore on its own until Weaken Resolve wears off.
Word of the Emperor is a must use, as it grants the ability to prevent all Space Marine units within its area of effect from dying. However, the Librarian is not affected by the power and killing him will halt the effect.
Abilities
Smite
Weaken Resolve
Weaken Resolve | Hotkey: K | |||
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Requires | Weaken Resolve Research | |||
Target Types | enemy Infantry, Heavy Infantry, and Deamons | |||
Range | 25 | |||
Area of effect | 10 | Cooldown time | 60 s | |
Effects | Reduces morale regeneration of the targeted squad by 90% for 40 seconds. | |||
Word of the Emperor
Word of the Emperor | Hotkey: W | |||
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Requires | Word of the Emperor Research | |||
Target Types | friendly Infantry, Heavy Infantry, and Daemons | |||
Range | None | |||
Area of effect | 20 | Cooldown time | 180 s | |
Effects | For 20 seconds the infantry you control in the area of effect take damage but cannot be killed and have double morale regeneration. | |||
Weapons
Bolt Pistol
Bolt Pistol | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | Default Weapon | Range | 25 | Setup Time | None | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | Default Weapon | Accuracy | 85% | Refire Rate | 0.8 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | None | Requires | Nothing |
Power Sword
Power Sword | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | Default Weapon | Range | Melee | Setup Time | None | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | Default Weapon | Accuracy | 100% | Refire Rate | 1 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | None | Requires | Nothing |
Weapon Upgrades
Plasma Pistol
Plasma Pistol | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | See Wargear: Plasma Pistols | Range | 25 | Setup Time | None | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | See Wargear: Plasma Pistols | Accuracy | 65% | Refire Rate | 1 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | None | Requires | Wargear: Plasma Pistols | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes | The Plasma Pistol permanently replaces the Bolt Pistol when researched |
Force Weapon
Force Weapon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | See Wargear: Power Weapons | Range | Melee | Setup Time | None | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | See Wargear: Power Weapons | Accuracy | 100% | Refire Rate | 1 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | None | Requires | Wargear: Power Weapons | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes | The Force Weapon permanently replaces the Power Sword when researched |
Researchable Upgrades
Commander Veteran Upgrade
Commander Veteran Upgrade | Hotkey: P | |||
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Cost | 100 25 | Research Time | 45 s | |
Researched From | Sacred Artifact | |||
Requires | Monastery | |||
Effects | </b>
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Commander Hero Upgrade
Commander Hero Upgrade | Hotkey: P | |||
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Cost | 125 50 | Research Time | 45 s | |
Researched From | Sacred Artifact | |||
Requires | Fortress Monastery, Commander Veteran Upgrade | |||
Effects | </b>
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Weaken Resolve Research
Weaken Resolve Research | Hotkey: B | |||
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Cost | 40 50 | Research Time | 45 s | |
Researched From | Sacred Artifact | |||
Requires | Monastery | |||
Effects | Allows the Librarian to use the Weaken Resolve ability. |
Word of the Emperor Research
Word of the Emperor Research | Hotkey: B | |||
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Cost | 50 40 | Research Time | 45 s | |
Researched From | Sacred Artifact | |||
Requires | Fortress Monastery | |||
Effects | Allows the Librarian to use the Word of the Emperor ability. |
Wargear: Plasma Pistols
Wargear: Plasma Pistols | Hotkey: L | |||
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Cost | 50 20 | Research Time | 30 s | |
Researched From | Armoury | |||
Requires | Nothing | |||
Effects | Replaces the Bolt Pistol of the Force Commander, Librarian, Chaplain, Sergeant and Assault Sergeant with a Plasma Pistol |
Wargear: Power Weapons
Wargear: Power Weapons | Hotkey: P | |||
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Cost | 50 20 | Research Time | 30 s | |
Researched From | Armoury | |||
Requires | Nothing | |||
Effects |
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Wargear: Power Fist
Wargear: Power Fist | Hotkey: P | |||
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Cost | 50 20 | Research Time | 30 s | |
Researched From | Armoury | |||
Requires | Wargear: Power Weapons, Monastery | |||
Effects |
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The Dawn of War Player's Guide
The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well. | ||||||||
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