Marine Sergeant
From RelicWiki
Marine Sergeant | |||||||||||||
Race | Space Marines | ||||||||||||
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Version | Soulstorm v1.2 | ||||||||||||
Build Info | |||||||||||||
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Unit Stats | |||||||||||||
Hitpoints | 650/1 | ||||||||||||
Armour | Infantry Heavy High | ||||||||||||
Morale Bonus | +100/+1 | ||||||||||||
Death Penalty | -37.5 | ||||||||||||
Resource Bonus | +1 | ||||||||||||
Unit Mass | 18 | ||||||||||||
Move Speed | 16 | ||||||||||||
Sight Radius | 25 (cannot detect) | ||||||||||||
Weapons | |||||||||||||
Ranged | Bolt Pistol | ||||||||||||
Melee | Chainsword |
Contents |
Marine Sergeant
"You will stand your ground!"
Veterans with centuries of service, Space Marine sergeants are able to inspire their men to fight harder against long odds. Their rank entitles them to better equipment than the men they lead, including powerful close-combat weapons capable of tearing through the strongest armour. However, like most of the leaders in the game, they have lost their helmets.
Tactics
The addition of a Marine Sergeant provides two major bonuses to Space Marine Squads. These are enhanced melee damage and the ability to restore morale through the use of Rally. The Power Weapons and Power Fist upgrades greatly increase the squad's damage in melee, though not enough to make it a match for true melee specialists.
Abilities
Rally
Rally | Hotkey: Y | |||
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Requires | Nothing | |||
Target Types | Own squad | |||
Range | None | |||
Area of effect | None | Cooldown time | 120 s | |
Effects | Disables morale damage for 2 seconds and returns squad morale to full. | |||
Weapons
Bolt Pistol
Chainsword
Chainsword | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | Default Weapon | Range | Melee | Setup Time | 0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | Default Weapon | Accuracy | 65% | Refire Rate | 0.75 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | None | Requires | Nothing |
Weapon Upgrades
Plasma Pistol
Plasma Pistol | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | See Wargear: Plasma Pistols | Range | 25 | Setup Time | 0 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | See Wargear: Plasma Pistols | Accuracy | 65% | Refire Rate | 1 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | None | Requires | Wargear: Plasma Pistols |
Power Sword
Power Sword | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | See Wargear: Power Weapons | Range | Melee | Setup Time | 0 s | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | See Wargear: Power Weapons | Accuracy | 65% | Refire Rate | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | None | Requires | Wargear: Power Weapons |
Power Fist
Power Fist | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cost | See Wargear: Power Fist | Range | Melee | Setup Time | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Build Time | See Wargear: Power Fist | Accuracy | 65% | Refire Rate | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Area of Effect | None | Requires | Wargear: Power Fist |
Researchable Upgrades
Wargear: Plasma Pistols
Wargear: Plasma Pistols | Hotkey: L | |||
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Cost | 50 20 | Research Time | 30 s | |
Researched From | Armoury | |||
Requires | Nothing | |||
Effects | Replaces the Bolt Pistol of the Force Commander, Librarian, Chaplain, Sergeant and Assault Sergeant with a Plasma Pistol |
Wargear: Power Weapons
Wargear: Power Weapons | Hotkey: P | |||
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Cost | 50 20 | Research Time | 30 s | |
Researched From | Armoury | |||
Requires | Nothing | |||
Effects |
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Wargear: Power Fist
Wargear: Power Fist | Hotkey: P | |||
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Cost | 50 20 | Research Time | 30 s | |
Researched From | Armoury | |||
Requires | Wargear: Power Weapons, Monastery | |||
Effects |
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Wargear: Bionics
Wargear: Bionics | Hotkey: B | |||
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Cost | 50 30 | Research Time | 30 s | |
Researched From | Armoury | |||
Requires | Nothing | |||
Effects |
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Wargear: Bionics Level 2
Wargear: Bionics Level 2 | Hotkey: B | |||
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Cost | 100 50 | Research Time | 40 s | |
Researched From | Armoury | |||
Requires | Monastery | |||
Effects |
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The Dawn of War Player's Guide
The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well. | ||||||||
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