Assault Marine Sergeant (Dark Crusade)

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
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Dawn of War Squad Leader
Assault Marine Sergeant
Assault Marine Sergeant.JPG
Race Space Marines
Version Dark Crusade v1.2
Build Info
Tactical Sergeant.jpg
Hotkey L
Build Cost Resource requisition.gif 75 Resource power.gif
Build Time 30 s
Built In Assault Marine Squad
Requires Monastery, Chapel-Barracks
Unit Stats
Hitpoints 650/1
Armour Infantry Heavy High
Morale Bonus +100/+1
Death Penalty -37.5
Resource Bonus Resource cap infantry.gif +1
Unit Mass 18
Move Speed 24
Sight Radius 25 (cannot detect)
Weapons
Ranged Bolt Pistol
Melee Chainsword



Contents

Assault Marine Sergeant

"You will stand your ground!"

Veterans of centuries of battle, Space Marine sergeants lead their men into battle, inspiring them to stand their ground against the most terrible foes. They also have access to advanced equipment from the chapter's armoury, including powerful melee weapons capable of tearing through even the strongest armour. Some of them choose to serve as Assault Marines equipped with jetpacks to enable them to soar over the land and close with the enemy.

Tactics

Like his Tactical Squad counterpart, the Assault Marine Sergeant provides a bonus to his squad's morale and the Rally ability to instantly restore the morale of a broken squad. In addition, he has access to the Plasma Pistol, Power Sword, and Power Fist upgrades, which greatly increase his damage against vehicles. Combined with Melta Bombs, this gives Assault Marines a limited anti-armour role.

Abilities

Rally

Rally Hotkey: Y
Marine Rally.jpg Requires None
Target Types Own squad
Range None
Area of effect None Cooldown time 120 s
Effects Disables morale damage for 2 seconds and returns squad morale to full.

Weapons

Bolt Pistol

Bolt Pistol
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 15.2 18.1 14.5 12.0 12.0 7.2 2.7 2.7 2.7 NA 12.6 3.3 5.6 12.0 2.7 2.1 4 21 26 2.5

Cost Default Weapon Range 25 Setup Time 0 s
Build Time Default Weapon Accuracy 85% Refire Rate 0.8 s
Area of Effect None Requires None

Chainsword

Chainsword
MeleeStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 17.5 23.2 19.4 20.0 19.6 9.6 3.3 3.3 3.3 NA 15.0 4.0 3.3 19.4 3.3 3.9 12 51.9 63.5 5

Cost Default Weapon Range Melee Setup Time 0 s
Build Time Default Weapon Accuracy 65% Refire Rate 1
Area of Effect None Requires None

Weapon Upgrades

Plasma Pistol

Plasma Pistol
Commander Plasma Pistol.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 19.0 22.6 18.1 15.0 15.2 7.0 3.3 3.3 3.3 NA 15.8 3.3 3.3 15.0 4.2 3.3 10 43.3 52.9 5

Cost See Wargear: Plasma Pistols Range 25 Setup Time 0 s
Build Time See Wargear: Plasma Pistols Accuracy 65% Refire Rate 1 s
Area of Effect None Requires Wargear: Plasma Pistols

Power Sword

Power Sword
Commander Power Sword.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 41.6 55.0 46.2 40.5 31.2 22.9 31.8 17.8 9.8 NA 26.7 9.8 9.8 31.9 9.8 8.1 25 114.9 159.3 15

Cost See Wargear: Power Weapons Range Melee Setup Time 0 s
Build Time See Wargear: Power Weapons Accuracy 65% Refire Rate 1 s
Area of Effect None Requires Wargear: Power Weapons

Power Fist

Power Fist
Commander Power Fist.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 54.7 72.3 60.7 53.2 41.0 30.1 41.9 29.4 9.8 NA 36.3 18.8 22.9 42.0 9.8 19.5 60 162.3 198.3 10

Cost See Wargear: Power Fist Range Melee Setup Time 1 s
Build Time See Wargear: Power Fist Accuracy 65% Refire Rate 1 s
Area of Effect None Requires Wargear: Power Fist

Researchable Upgrades

Wargear: Plasma Pistols

Wargear: Plasma Pistols Hotkey: L
Commander Plasma Pistol.jpg Cost Resource requisition.gif 50 Resource power.gif 20  Research Time 30 s
Researched From Armoury
Requires Nothing
Effects Replaces the Bolt Pistol of the Force Commander, Librarian, Chaplain, Sergeant and Assault Sergeant with a Plasma Pistol

Wargear: Power Weapons

Wargear: Power Weapons Hotkey: P
Commander Power Sword.jpg Cost Resource requisition.gif 50 Resource power.gif 20  Research Time 30 s
Researched From Armoury
Requires Nothing
Effects

Wargear: Power Fist

Wargear: Power Fist Hotkey: P
Commander Power Fist.jpg Cost Resource requisition.gif 50 Resource power.gif 20  Research Time 30 s
Researched From Armoury
Requires Wargear: Power Weapons, Monastery
Effects

Wargear: Bionics

Wargear: Bionics Hotkey: B
Bionics 1.jpg Cost Resource requisition.gif 100 Resource power.gif 50  Research Time 45 s
Researched From Armoury
Requires Monastery
Effects </b>

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Infantry

Servitor

Scout Marine Squad

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Terminator Squad

Assault Terminator Squad

Skull Probe

Apothecary

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Infantry

Heretic

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