Flayed Ones (Dark Crusade)
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Flayed Ones | |||||||||||||||||
Race | Necrons | ||||||||||||||||
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Version | Dark Crusade v1.2 | ||||||||||||||||
Build Info | |||||||||||||||||
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Unit Stats | |||||||||||||||||
Hitpoints | 700/2 | ||||||||||||||||
Armour | Infantry Heavy Medium | ||||||||||||||||
Morale | Immune/-/- | ||||||||||||||||
Unit Mass | 25 | ||||||||||||||||
Move Speed | 10 | ||||||||||||||||
Sight Radius | 20 (cannot detect) | ||||||||||||||||
Reinforcement | |||||||||||||||||
Reinforce Cost | 30 | ||||||||||||||||
Reinforce Time | 30 s | ||||||||||||||||
Weapons | |||||||||||||||||
Ranged | None | ||||||||||||||||
Melee | Flayed One Claw |
Contents |
Flayed Ones
Dedicated close combat machines, the Flayed Ones are Necrons who pride themselves on striking fear in their foe by wearing the skinned hides of their victims. They are also able to deep strike and crawl from beneath the earth, adding to their already terrifying nature.
Tactics
Flayed One spamming is a cheap and effective tactic used by many Necron players. Flayed Ones are deployed via Deep Strike in the player's base, near the Necron Monolith. They are reinforced to their full squad size, then loaded back into the Monolith. Once a critical mass has been achieved, a spotter unit such as Builder Scarabs are used to locate the enemy base and then the entire force is deployed in the enemy base. From this point forward, the Necron player builds nothing but Flayed Ones, immediately deep striking them into the field and directing them to destroy enemy buildings rather than try to slowly chase around the enemy infantry. The Flayed Ones are durable enough to weather the incoming fire for quite some time, often long enough to destroy the enemy base despite the attempts by the defenders.
Abilities
Reassemble
Fear
Necron Summoning
Necron Summoning | Hotkey: J | |||
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Requires | Summoning Core | |||
Target Types | Friendly non-turret building | |||
Range | 1000 | |||
Area of effect | Entire squad | Cooldown time | 120 s | |
Effects | The Flayed Ones teleport to the targeted friendly building. At full charge the Flayed Ones can make one teleportation. | |||
Weapons
Flayed One Claw
The Dawn of War Player's Guide
The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well. | ||||||||
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