Listening Post (Imperial Guard) (Dark Crusade)

From RelicWiki

Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
From RelicWiki


Dawn of War Building
Listening Post
IG Listeningpost.jpg
Race Imperial Guard
Version Dark Crusade v1.2
Build Info
IG Listeningpost icon.jpg
Hotkey L
Build Cost Resource requisition.gif 100 Resource power.gif
Return Value Resource requisition.gif 50 Resource power.gif
Build Time 30 s
Built By Techpriest Enginseer
Requires Strategic Point or Relic
Limit None
Unit Stats
Hitpoints 2500
Armour Building Low
Resource Bonus Resource requisition.gif +6
Resource Gift Resource requisition.gif 50
Control Radius 35
Sight Radius 30 (detection 7 by Strategic Point or Relic)
Weapons
Ranged 4x Lasguns
Melee None



Contents

Listening Post

By placing a Listening Post on a Strategic Point or Relic, the Imperial Guard can prevent the point from being immediately decapped and receive a bonus to the Requisition provided by the point. Upgrades can arm the Listening Post and further improve its Requisition rate.

Tactics

Although the cheap LP2 upgrade is almost always worth getting, never get the second upgrade for the Imperial Guard Listening Post. Neither the weapon nor the health of the Listening Post is improved with the addon so the only reason to upgrade is for the improved requisition, but it would take nearly 7 minutes to get a return on the requisition investment needed to build the LP3 add-on from the added 6 requisition every 10 seconds that it generates. This is shortened to around 5:45 with Escalate Engagement researched, and around 4:40 with Ordo Exterminatus researched as well, still both very long times to finally start seeing a return on an investment that would probably be better spent elsewhere.

Abilities

Bunker

Bunker
Unload here.jpg Requires Nothing
Target Types Friendly infantry capable of being transported
Range 0
Area of effect 0 Cooldown time 0 s
Effects The Listening Post has 1 slot to bunker a unit inside. This unit mans the mounted guns and can quickly transfer to any other building with bunker slots. Because Ogryns require two bunker slots they cannot enter or use tunnels to transfer to a Listening Post. Transportation between buildings takes 5 seconds, no matter the distance or squad type/size.

Add-ons

Fortified Position Add-on

Fortified Position Add-on Hotkey: U
IG LPupgrade1 icon.jpg Cost Resource requisition.gif 100 Resource power.gif 55  Build Time 35 s
Requires Nothing
Effects </b>

Heavily Fortified Position Add-on

Heavily Fortified Position Add-on Hotkey: U
IG LPupgrade2 icon.jpg Cost Resource requisition.gif 250 Resource power.gif 100  Build Time 45 s
Requires Fortified Position and Battle Command
Effects Increase the Requisition rate of the Listening Post by another Resource requisition.gif +6 (Resource requisition.gif +24 total ).

Researches

Escalate Engagement

Escalate Engagement Hotkey: R
IG Requisition1 icon.jpg Cost Resource requisition.gif 75 Resource power.gif 250  Research Time 60 s
Researched From Listening Post
Requires Battle Command
Effects Provides a 20% bonus to the global Requisition rate. It does not effect the requisition gift from completing an Listening Post.

Ordo Exterminatus

Ordo Exterminatus Hotkey: R
IG Requisition2 icon.jpg Cost Resource requisition.gif 100 Resource power.gif 300  Research Time 75 s
Researched From Listening Post
Requires Regimental Command and Escalate Engagement
Effects Provides a further 25% bonus to the global Requisition rate. It does not effect the requisition gift from completing an Listening Post (Imperial Guard). This bonus stacks with the bonus from Escalate Engagement giving a 50% bonus total.

Weapons

The Listening Post weapons must be manned by Imperial Guard squads bunkered inside the building. Commissars, Psykers, Priests, and the Vindicare Assassin cannot man guns although they still take up a bunker position. Ogryns cannot fit inside a Listening Post as they require two bunker slots.

The Lasguns are mounted on all four sides of the building and can fire at their own targets without reducing the damage dealt by any other gun. This allows the Listening Post to target and attack at full damage four different targets when completely surrounded.

Lasguns Bunker

Lasguns Bunker
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 30.6 28.1 25.5 23.0 20.4 7.9 12.8 7.9 7.9 NA 7.9 7.9 7.9 23.0 7.2 3.8 10.05 52 84 10.5

Cost Default Weapon Range 25 Setup Time 0 s
Build Time Default Weapon Accuracy 75% Refire Rate 1 s
Area of Effect 0 Requires Nothing

Weapon Upgrades

Heavy Bolter

Heavy Bolter
IG LPupgrade1 icon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 19.4 30.8 26.9 33.3 27.2 10.7 7.8 7.2 7.2 NA 16.3 8.9 11.1 27.1 7.2 3.3 5.05 45.3 55.0 5.5

Cost See Fortified Position Add-on Range 25 Setup Time 0 s
Build Time See Fortified Position Add-on Accuracy 65% Refire Rate 0.5 s
Area of Effect 0 Requires Fortified Position Add-on

The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
Space Marines Chaos Eldar Orks Imperial Guard Tau Necrons Dark Eldar Sisters of Battle

Infantry

Servitor

Scout Marine Squad

Space Marine Squad

Assault Marine Squad

Grey Knights

Terminator Squad

Assault Terminator Squad

Skull Probe

Apothecary

Force Commander

Librarian

Chaplain

Infantry

Heretic

Cultist Squad

Chaos Space Marine Squad

Raptor Squad

Khorne Berzerker Squad

Horror Squad

Possessed Squad

Obliterators

Chaos Lord

Chaos Sorcerer

Daemon Prince

Bloodthirster

Infantry

Bonesinger

Guardian Squad

Ranger Squad

Howling Banshee Squad

Dark Reaper Squad

Fire Dragon Squad

Warp Spider Squad

Harlequin

Farseer

Seer Council

Avatar of Khaine

Infantry

Gretchin

Slugga Boy Squad

Shoota Boy Squad

Stormboyz

Tankbustaz

Nobz Squad

Flash Gitz

Mega Armoured Nobz

Mad Dok

Big Mek

Warboss

Infantry

Techpriest Enginseer

Guardsmen Squad

Heavy Weapons Team

Kasrkin

Ogryns

Command Squad

Commissar

Psyker

Priest

Vindicare Assassin

Infantry

Earth Caste Builder

XV15 Stealth Team

Vespid Stingwing Strain

Fire Warrior Team

Kroot Carnivores

Kroot Shaper

Pathfinder Team

XV88 Broadside Battlesuit

XV8 Crisis Battlesuit

Kroot Hound Pack

Tau Commander

Ethereal

Shas'Ui Bodyguard

Infantry

Builder Scarabs

Necron Warriors

Wraith

Flayed Ones

Immortals

Pariahs

Necron Lord

Essence of the Nightbringer

Essence of the Deceiver

Infantry

Tortured Slave

Mandrake Squad

Warrior Squad

Hellion Squad

Scourge Squad

Wych Squad

Warp Beast Pack

Archon

Haemonculus

Infantry

Ecclesiarchal Servitor

Missionary

Battle Sister Squad

Seraphim Squad

Celestian Squad

Death-Cult Assassin

Sister Repentia Squad

Canoness

Avenging Angel

Confessor

Living Saint

Space Marines Chaos Eldar Orks Imperial Guard Tau Necrons Dark Eldar Sisters of Battle

Vehicles

Rhino

Land Speeder

Dreadnought

Hellfire Dreadnought

Land Speeder Tempest

Predator

Whirlwind

Land Raider

Vehicles

Chaos Rhino

Defiler

Chaos Predator

Hell Talon

Vehicles

Falcon Grav Tank

Vyper

Wraithlord

Nightwing

Shuriken Grav Platform

Brightlance Grav Platform

Fire Prism

Vehicles

Wartrukk

Wartrak

Killa Kan

Fighta-Bomma

Looted Tank

Squiggoth

Vehicles

Chimera

Sentinel

Hellhound

Basilisk

Marauder Bomber

Leman Russ

Baneblade

Vehicles

Devilfish Troop Carrier

Skyray Missile Gunship

Drone Squad

Drone Harbinger

Barracuda

Hammerhead Gunship

Krootox

Greater Knarloc

Vehicles

Tomb Spyder

Attack Scarabs

Destroyer

Heavy Destroyer

Lord Destroyer

Restored Monolith

Vehicles

Reaver Jetbike

Raider

Talos

Raven

Ravager

Dais of Destruction

Vehicles

Rhino Transport

Immolator

Lightning Fighter

Exorcist

Penitent Engine

Space Marines Chaos Eldar Orks Imperial Guard Tau Necrons Dark Eldar Sisters of Battle

Buildings

Stronghold

Listening Post

Plasma Generator

Thermo Plasma Generator

Chapel-Barracks

Armoury

Machine Cult

Sacred Artifact

Orbital Relay

Heavy Bolter Turret

Mine Field

Buildings

Desecrated Stronghold

Listening Post

Plasma Generator

Thermo Plasma Generator

Chaos Temple

Chaos Armoury

Sacrificial Circle

Machine Pit

Daemon Pit

Heavy Bolter Turret

Mine Field

Buildings

Webway Assembly

Listening Shrine

Plasma Generator

Thermo Plasma Generator

Webway Gate

Aspect Portal

Soul Shrine

Support Portal

Support Platform

Mine Field

Buildings

Settlement

Da Listenin' Post

Generator

Bigga Generator

Waaagh! Banner

Da Boyz Hut

Pile O Gunz!

Da Mek Shop

Mine Field

Buildings

Field Command

Listening Post

Plasma Generator

Thermo Plasma Generator

Infantry Command

Tactica Control

Mechanized Command

Mars Pattern Command

Heavy Bolter Turret

Mine Field

Buildings

Cadre Headquarters

Listening Post

Plasma Generator

Thermo Plasma Generator

Tau Barracks

Path to Enlightenment

Kroot Shaping Center

Vehicle Beacon

Kauyon Command Post

Mont'ka Command Post

Coalition Center

Buildings

Dormant Monolith

Obelisk

Plasma Generator

Thermo Plasma Generator

Summoning Core

Forbidden Archive

Greater Summoning Core

Energy Core

Gauss Turret

Buildings

Kabal Fortress

Tower of Loathing

Plasma Generator

Thermo Plasma Generator

Slave Chamber

Hall of Blood

Haemonculus' Laboratory

Dark Foundry

Wych-Cult Arena

Soul Cage

Buildings

Ecclesiarchal Chapel

Listening Post

Plasma Generator

Thermo Plasma Generator

Adepta Sororitas Convent

Pristine Sanctuary

Manufactorum

Holy Reliquary

Shrine of the Living Saint

Inferno Turret

Purgatus Mine Field


 
Сайт создан в системе uCoz