Celestian Squad

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
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Dawn of War Squad
Celestian Squad
Sisters celestians image.jpg
Race Sisters of Battle
Version Soulstorm v1.2
Build Info
Hg squad celestian.jpg
Hotkey E
Build Cost Resource requisition.gif 180 Resource power.gif 40  Resource cap infantry.gif 2
Build Time 22 s
Built From Adepta Sororitas Convent
Squad Size 4/4
Requires Ecclesiarchal Cathedral
Limit None
Unit Stats
Hitpoints 430/1
Armour Infantry Heavy High
Morale 400/14/50
Death Penalty -20
Resource Bonus Resource faith.gif +0.25 per Celestian
Death Gift Resource faith.gif 1 with Martyr's Gift Research
Unit Mass 25
Move Speed 20
Sight Radius 30 (cannot detect)
Reinforcement
Reinforce Cost Resource requisition.gif 45 Resource power.gif 10 
Reinforce Time 8 s
Weapons
Ranged Bolter
Melee Chainsword



Contents

Celestian Squad

"Many wars have we served the Emperor."

Without the roaring guns of the elite Celestian Squad's weapons, enemy vehicles would tear through the Sisters of Battle's forces and legions of heretics would escape the Emperor's justice. The most skilled fighters of the Order and provided with an array of powerful melta weaponry designed to wipe out the machines of war, the Celestian Squad focus on their duties with utmost attentiveness. Celestian squads supply the Ecclesiarchal commander with the Faith resource.

Celestians require two slots in transports.

Tactics

Compared to other races' anti-vehicle units, Celestian Squads do above average damage but have inferior range. Increase survivability by using Rhino Transports to get Celestian Squads in close quickly or by keeping enemy infantry disrupted with an Exorcist. Though their melta weaponry is poor against infantry, Celestian Squads are surprisingly capable against infantry in melee, losing only to dedicated melee specialists. However, the primary role of Celestian Squads is destroying vehicles and buildings, so only bother fighting infantry if better targets are unavailable. Krak Grenades are very useful for Celestian Squads, but you should prioritize building a few squads before researching the grenades. The exception to this is if you are fielding Seraphim Squads, who can provide more immediate if less consistent anti-vehicle damage with Krak Grenades until Celestian Squads arrive.

Missionaries should generally not be attached to Celestian Squads. The primary reason for this is that with research, the Missionary can outrange the rest of the squad. This results in the squad stopping outside of melta range when ordered to attack a target. Do feel free to attach Missionaries temporarily to heal the squad with Lay Hands.

Squad Leaders

Maximum Squad Leaders Allowed: 1 of each

Celestian Veteran Superior

Celestian Veteran Superior Hotkey: L
Squad leader celestian vet.jpg Cost Resource requisition.gif 65 Resource power.gif 15  Build Time 25 s
Requirements Nothing
Effects
  • +100 Maximum Morale, +1 Morale Regeneration
  • Increases the squad's weapon damage by 30%.

Imagifer

Imagifer Hotkey: I
Squad leader celestian.jpg Cost Resource requisition.gif 75 Resource power.gif 15  Build Time 15 s
Requirements Holy Reliquary
Effects
  • Increases Squad cap by 1.
  • Increases health of all squad members by 23% to 529 (661 with the Blessed Armor).

Abilities

Krak Grenades

Krak Grenades Hotkey: K
Ability krak grenades.jpg Requires Wargear: Krak Grenades
Target Types any enemy Vehicle or Building
Range 18
Area of effect None Cooldown time 120 s
Effects Deals massive damage to a single vehicle or building.
Damage Values
Infantry Vehicles Buildings Daemons Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High Morale Min Max Min.D
- - - - - - 450-562.5 600-750 600-750 - 450-562.5 600-750 300-375 - - 0 600 750 0

Weapons

Bolter

Bolter
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 9.7 11.9 10.8 9.7 10.8 5.4 3.0 5.4 3.0 3.7 8.6 3.0 3.0 8.6 3.2 2.4 4 16 20 2.5
With Leadership: 12.6 15.5 14.0 12.6 14.0 7.0 3.0 7.0 3.0 4.8 11.2 3.0 3.0 11.2 4.2 2.4 4 20.8 26 2.5

Cost Default Weapon Range 21 Setup Time None
Build Time Default Weapon Accuracy 60% Refire Rate 0.5 s
Area of Effect None Requires Nothing

Chainsword

Chainsword
MeleeStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 11.3 15.0 12.5 13.8 12.5 6.3 8.8 6.3 3.0 0.7 10.0 6.3 2.5 12.5 0.7 3.9 12 35 42 1
With Leadership: 14.7 19.5 16.3 18.0 16.3 8.2 11.4 8.2 3.9 0.7 13.0 8.2 3.3 16.3 0.7 3.9 12 45.5 54.6 1

Cost Default Weapon Range Melee Setup Time None
Build Time Default Weapon Accuracy 65% Refire Rate 1 s
Area of Effect None Requires Nothing

Weapon Upgrades

Maximum Weapon Upgrades Allowed: 2 of each per squad.

Melta

Melta Hotkey: G
Research upgrade melta.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 5.3 5.3 5.3 5.3 5.3 5.3 31.5 31.5 10.5 31.5 20.0 11.6 6.3 7.9 7.9 3.5 10 70 80 2
With Leadership: 6.9 6.9 6.9 6.9 6.9 6.9 41.0 41.0 13.7 41.0 26.0 15.1 8.2 10.3 10.3 3.5 10 91 104 2
With Improved Reactor Core: 6.4 6.4 6.4 6.4 6.4 6.4 37.8 37.8 12.6 37.8 24.0 13.9 7.6 9.5 9.5 3.5 10 84 96 2
With Leadership + Improved Reactor Core: 8.3 8.3 8.3 8.3 8.3 8.3 49.1 49.1 16.4 49.1 31.2 18.1 9.8 12.3 12.3 3.5 10 109.2 124.8 2

Cost Resource requisition.gif 15 Resource power.gifRange 21 Setup Time 0 s
Build Time 8 s Accuracy 70% Refire Rate 1 s
Area of Effect 0 Requires None
Notes This weapon has 25% accuracy when firing on the move.

Multi-Melta

Multi-Melta Hotkey: M
Research upgrade multi melta.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 8.9 8.9 8.9 8.9 8.9 8.9 53.6 53.6 17.9 53.6 33.9 19.6 10.7 13.4 13.4 3.5 10 120 135 5
With Leadership: 11.6 11.6 11.6 11.6 11.6 11.6 69.7 69.7 23.3 69.7 44.1 25.5 13.9 17.4 17.4 3.5 10 156 175.5 5
With Improved Reactor Core: 10.7 10.7 10.7 10.7 10.7 10.7 64.3 64.3 21.5 64.3 40.7 23.5 12.8 16.1 16.1 3.5 10 144 162 5
With Leadership + Improved Reactor Core: 13.9 13.9 13.9 13.9 13.9 13.9 83.6 83.6 27.9 83.6 52.9 30.6 16.7 20.9 20.9 3.5 10 187.2 210.6 5

Cost Resource requisition.gif 30 Resource power.gif 15  Range 21 Setup Time 0 s
Build Time 14 s Accuracy 70% Refire Rate 1 s
Area of Effect 0 Requires None
Notes This weapon cannot be fired on the move.

Emperor's Touch Bolter

Emperor's Touch Bolter
Emperors touch icon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 21.9 21.9 21.9 21.9 17.5 17.5 21.9 19.7 15.3 21.9 17.5 13.1 8.9 21.9 17.5 5.0 8.0 30 40 2
With Leadership: 28.4 28.4 28.4 28.4 22.8 22.8 28.4 25.6 19.9 28.4 22.8 17.1 11.4 28.4 22.8 5.0 8.0 39 52 2

Cost See Act of Faith: Emperor's Touch Range 40 Setup Time 0 s
Build Time See Act of Faith: Emperor's Touch Accuracy 100% Refire Rate 0.8 s
Area of Effect 0 Requires Activated Act of Faith: Emperor's Touch
Notes This weapon has 50% accuracy when firing while moving.

Researchable Upgrades

Wargear: Krak Grenades

Wargear: Krak Grenades Hotkey: K
Research krak grenades.jpg Cost Resource requisition.gif 75 Resource power.gif 75  Research Time 40 s
Researched From Adepta Sororitas Convent
Requires Ecclesiarchal Cathedral
Effects Allows Seraphim Squads and Celestian Squads to use Krak Grenades.

Wargear: Blessed Ammunition

Wargear: Blessed Ammunition Hotkey: B
Research blessed ammo.jpg Cost Resource requisition.gif 100 Resource power.gif 75  Research Time 45 s
Researched From Pristine Sanctuary
Requires Nothing
Effects Reduces the damage reduction from cover enemy units receive by 50% when attacking with the Bolt Pistols, Bolters, and Heavy Bolters used by the Missionary, Battle Sister Squad, Veteran Superior, Seraphim Squad, Seraphim Veteran Superior, Celestian Squad, Celestian Veteran Superior, Canoness, Confessor, and Rhino Transport.

Wargear: Blessed Armor

Wargear: Blessed Armor Hotkey: C
Sisters Research infantry health icon.jpg Cost Resource requisition.gif 100 Resource power.gif 50  Research Time 45 s
Researched From Pristine Sanctuary
Requires Ecclesiarchal Cathedral
Effects

Wargear: Psyocculum

Wargear: Psyocculum Hotkey: Y
Research infantry range.jpg Cost Resource requisition.gif 150 Resource power.gif 50  Research Time 45 s
Researched From Pristine Sanctuary
Requires Ecclesiarchal Citadel
Effects

Martyr's Gift Research

Martyr's Gift Research Hotkey: G
Research martyrs gift.jpg Cost Resource requisition.gif 75 Resource power.gif 75  Research Time 25 s
Researched From Holy Reliquary
Requires Ecclesiarchal Chapel
Effects Enables the gift of Faith on death for the Canoness, Veteran Superior, Seraphim Squad, Celestian Squad, and Living Saint.

Wargear: Chaplet Ecclesiasticus

Wargear: Chaplet Ecclesiasticus Hotkey: H
SB faith1 icon.jpg Cost Resource requisition.gif 125 Resource power.gif 50  Research Time 35 s
Researched From Holy Reliquary
Requires Nothing
Effects

Heart of Worship Research

Heart of Worship Research Hotkey: H
SM faith2 icon.jpg Cost Resource requisition.gif 165 Resource power.gif 75  Research Time 35 s
Researched From Holy Reliquary
Requires Shrine of the Living Saint, Wargear: Chaplet Ecclesiasticus
Effects

Wargear: Improved Reactor Core

Wargear: Improved Reactor Core Hotkey: H
Research holy promethium.jpg Cost Resource requisition.gif 75 Resource power.gif 50  Research Time 40 s
Researched From Manufactorum
Requires Ecclesiarchal Citadel
Effects Increases damage of Immolator's Multi-Melta, Celestian's Melta, and Celestian's Multi-Meltas by 20%.

The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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