Skull Probe

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
From RelicWiki
Dark crusade appicon.png This article has been updated for Soulstorm.
The Dark Crusade version is now archived.
Dawn of War Support Unit
Skull Probe
SMSkullprobes.jpg
Race Space Marines
Version Soulstorm v1.2
Build Info
Skullprobe icon.jpg
Hotkey S
Build Cost Resource requisition.gif 65 Resource power.gif
Build Time 18 s
Built From Listening Post
Unit Size 1
Requires Chapel-Barracks or Armoury
Limit 4
Unit Stats
Hitpoints 225/1
Armour Infantry Low
Death Penalty -0
Unit Mass 10
Move Speed 28
Sight Radius 30 (detection 30)
Attachable Yes



Contents

Skull Probe

The Skull Probe is one of the many types of mechanical servitors the Imperial forces employ. They are constructed from the cranium of extraordinarily devout retainers so as they can continue to lend their abilities and serve the Imperium even after their deaths. Unarmed but equipped with a myriad of sensor instruments, a Skull Probe can relay a complete report of its surroundings to its masters, not letting any enemy units close unobserved.

Tactics

Since the release of Dark Crusade, infiltration has come to play a larger role in the game, thus making Skull Probes that much more important. A common tactic is to attach Skull Probes to your Scout Squads, combining them into an infiltrated detector unit that can dish out quite a lot of damage if equipped with Sniper Rifles. They can also be used as spotters for the Deep Strike ability.

Because of the way the Dawn of War engine handles infiltration, attaching a Skull Probe to an infiltrated Scout Marine Squad will also infiltrate the Skull Probe, even if the Skull Probe Infiltration Research has not been completed. This can be used to infiltrate the Skull Probe without needing to pay for its research.

Abilities

Infiltration

Infiltrate
Infiltrate Icon.jpg Requires Skull Probe Infiltration Research
Target Types Self
Range 0
Area of effect 0 Cooldown time Passive ability
Effects This unit is infiltrated. It cannot be seen by most enemy units.

Sabotage

Sabotage Hotkey: S
Sabotage icon.jpg Requires Nothing
Target Types Any enemy ground Vehicles or Building
Range 8
Area of effect None Cooldown time None
Effects Disables the targeted vehicle or building, preventing it from moving, fighting, using abilities, or producing for 15 seconds. The Skull Probe is destroyed when this ability is used.

Unit Upgrades

Skull Probe Infiltration Research

Skull Probe Infiltration Research Hotkey: P
SM Skullprobe Infiltrate icon.jpg Cost Resource requisition.gif 50 Resource power.gif 50  Research Time 30 s
Researched From Stronghold
Requires Armoury
Effects Skull Probes get the Infiltration ability.


The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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