Destroyer

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
From RelicWiki


Dawn of War Vehicle
Destroyer
Destroyer.jpg
Race Necrons
Version Dark Crusade v1.2
Soulstorm v1.2
Build Info
Necron destroyer icon.jpg
Hotkey D
Build Cost Resource power.gif 250  Resource cap vehicle.gif 3
Build Time 30 s
Built From Dormant Monolith, Restored Monolith
Unit Size 1
Requires Greater Summoning Core
Limit None
Unit Stats
Hitpoints 2000/2
Armour Vehicle Medium
Unit Mass 60
Move Speed 30
Sight Radius 25 (cannot detect)
Weapons
Ranged Gauss Cannon
Melee Destroyer Melee Attack



Contents

Destroyer

The Destroyer is an Immortal permanently mounted on a hovering Destroyer body. Trading out the Gauss Blaster with a Gauss Cannon for dealing with enemy infantry, their high speed and strong firepower allow them to attack nearly anywhere and annihilate the enemy in an instant.

Tactics

The Destroyer is a very fast anti-infantry vehicle. Unlike some of its counterparts in other races, the Destroyer can be tied up in close combat, therefore it is necessary to keep it away from melee troops or it will do less damage.

Destroyers are notorious for causing pathing issues when moving with large crowds. Like all of the Necron skimmer units, Destroyers are not that effective when solo unless it's early Tier 2 and you catch your opponent before he upgrades as far as you have. If using Destroyers, you should always have them go off in their own little groups of 2 or 3 units that stay a healthy distance away from your main infantry force. This allows them to fire from a distance without causing pathing problems for your other infantry. There aren't many infantry squads that can live through concentrated Destroyer fire, so sending them off on their own to cause harassment (such as killing builder units, scouting units, etc) is also an effective tactic.

The best way to deal with the Destroyer is to tie it up or chase it with fast/cheap units, effectively taking a big chunk of firepower and resources out of combat while expending very little. Also, the Destroyer is not very effective against vehicles. The Destroyer itself has relatively low health for a vehicle. Be careful when using expensive anti-vehicle infantry against the Destroyer, because if they are small squads it may be able to out-shoot them and alternately it can tie them up in CC, as it's melee damage is respectable.

Weapons

Gauss Cannon

Gauss Cannon
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 63.0 126.0 105.0 94.5 73.5 52.5 42.8 22.7 1.9 42.8 22.1 1.9 1.9 73.9 1.9 3.3 7.1 200 250 2

Cost Default Weapon Range 30 Setup Time 0 s
Build Time Default Weapon Accuracy 70% Refire Rate 0.75 s
Area of Effect 0 Requires Nothing

Destroyer Melee Attack

Destroyer Melee Attack
MeleeStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 41.3 41.3 41.3 41.3 41.3 20.6 8.3 8.3 8.3 0.0 8.3 8.3 8.3 41.3 41.3 1 2 65 100 0

Cost Default Weapon Range Melee Setup Time 0 s
Build Time Default Weapon Accuracy 100% Refire Rate 1 s
Area of Effect 0 Requires Nothing


The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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