Inferno Turret

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
From RelicWiki
Dawn of War Building
Inferno Turret
Inferno Turret.jpg
Race Sisters of Battle
Version Soulstorm v1.2
Build Info
Building turret flamer.jpg
Hotkey F
Build Cost Resource requisition.gif 90 Resource power.gif 45 
Return Value Resource requisition.gif 45 Resource power.gif 22 
Build Time 40 s
Built By Ecclesiarchal Servitor
Requires Ecclesiarchal Chapel and either Adepta Sororitas Convent or Pristine Sanctuary
Limit 6 per Ecclesiarchal Chapel
Unit Stats
Hitpoints 900
Armour Building Low
Sight Radius 35 (detection 35)
Weapons
Ranged Twin-Linked Inferno Cannons
Melee None




Contents

Inferno Turret

Equipped with twin-linked Inferno Cannons, the Inferno Turret is highly effective against advancing infantry units. In addition, movement sensors and hard-audible technology allow the emplacements to detect enemy infiltrators and make this a wise addition to any cautious Commander's perimeter defences.

Tactics

The Inferno Turret does less damage then the turrets of other races, but does area of effect, allowing it to damage several members in an enemy squad at once. This causes them to demoralize squads quickly as the turret is doing morale damage to each member of the squad at once. It can also be upgraded to possess anti-vehicle capabilities via melta technology, which does slightly less DPS than its Space Marine or IG equivalents.

Add-ons

Multi-Melta Turret Upgrade

Multi-Melta Turret Upgrade Hotkey: U
Building missile turret.jpg Cost Resource requisition.gif 50 Resource power.gifBuild Time 30 s
Requires Ecclesiarchal Cathedral
Effects Replaces the Twin-Linked Inferno Cannons with Twin-Linked Multi-Meltas.

Weapons

Twin-Linked Inferno Cannons

Twin-Linked Inferno Cannons
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 17.3 25.9 23.0 28.8 23.0 8.6 6.9 5.8 4.0 11.5 8.6 4.0 4.0 28.8 4.0 8 10 34 38 2.5

Cost Default Weapon Range 30 Setup Time 0 s
Build Time Default Weapon Accuracy 80% Refire Rate 0.5 s
Area of Effect 3.5 Requires Nothing
Notes Reduces the target's health by 1 every second for 20 s (does not stack).

Weapon Upgrades

Twin-Linked Multi-Meltas

Twin-Linked Multi-Meltas
Building missile turret.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 20.5 10.0 10.0 10.0 10.0 10.0 71.8 71.8 61.5 71.8 92.3 51.3 51.3 10.0 61.5 9 45 475 550 25

Cost See Multi-Melta Turret Upgrade Range 35 Setup Time 0 s
Build Time See Multi-Melta Turret Upgrade Accuracy 80% Refire Rate 2 s
Area of Effect None Requires Multi-Melta Turret Upgrade

The Dawn of War Player's Guide

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