Beastmaster

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Dawn of War logo.jpg This article is part of the Dawn of War Player's Guide.
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Dawn of War Squad Leader
Beastmaster
Beastmaster.jpg
Race Dark Eldar
Version Soulstorm v1.2
Build Info
Warp beast leader icon.jpg
Hotkey L
Build Cost Resource requisition.gif 100 Resource power.gif 35 
Build Time 20 s
Built In Warp Beast Pack
Requires Haemonculus' Laboratory
Unit Stats
Hitpoints 1000/2
Armour Infantry Heavy High
Death Penalty -20
Unit Mass 30
Move Speed 28
Sight Radius 30 (cannot detect)
Weapons
Ranged Splinter Pistol
Melee Agonizer Whip



Contents

Beastmaster

"Heel, curs!"

Beastmasters are a subsect of the Wych Cult that fight against wild creatures in the arenas of Commorragh. It is the task of the Beastmasters to capture Warp Beasts; fight against them in the arena or guide them into battle and unleash them upon the unwitting foe!

Tactics

The Beastmaster should be the first unit reinforced to any Warp Beast Pack. In addition to being an even more powerful fighter than the basic Warp Beast, she provides her Tame Warp Beasts ability lets her regain control of the squad if their morale breaks. The time between uses is very long however, so it is wise to have backup measures in the form of Wych Combat Drugs. The Beastmaster does not benefit from Wargear: Power Blades or Wargear: Agonizers, being equipped with a fully-powered Agonizer Whip by default.

Abilities

Tame Warp Beasts

Tame Warp Beasts Hotkey: T
Tame warp beasts icon.jpg Requires Nothing
Target Types Self
Range 0
Area of effect Squad Cooldown time 180 s
Effects Restores squad morale and squad becomes morale-immune for 10 seconds.

Weapons

Splinter Pistol

Splinter Pistol
RangedStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 26.4 26.4 26.4 14.4 14.4 14.4 4.8 3.0 3.0 4.8 12.0 4.8 3.0 9.6 4.8 2.3 3 29 35 2
With Soulseeker Ammuntion: 34.3 34.3 34.3 18.7 18.7 18.7 6.2 3.9 3.9 6.2 15.6 6.2 3.9 12.5 6.2 2.9 3 29 35 2

Cost Default Weapon Range 22 Setup Time 0 s
Build Time Default Weapon Accuracy 60% (78% with Soulseeker Ammuntion) Refire Rate 0.4 s
Area of Effect 0 Requires Nothing

Agonizer Whip

Agonizer Whip
MeleeStance icon bw.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 95.0 95.0 95.0 95.0 95.0 57.0 57.0 38.0 19.0 1.0 47.5 19.0 9.0 85.5 66.5 10.0 20 180 200 1

Cost Default Weapon Range Melee Setup Time 0 s
Build Time Default Weapon Accuracy 100% Refire Rate 1 s
Area of Effect 0 Requires None
Notes 30% chance to disable movement for 3 seconds.

Weapon Upgrades

Splinter Cannon

Splinter Cannon
Upgrade splinter cannon icon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 37.5 37.5 37.5 37.5 37.5 22.5 37.5 30.0 15.0 37.5 18.8 7.5 3.8 15.0 7.5 3.8 5 45 55 1
With Soulseeker Ammuntion: 48.8 48.8 48.8 48.8 48.8 29.3 48.8 39.0 19.5 48.8 24.4 9.8 4.9 19.5 9.8 4.9 5 45 55 1

Cost See Wargear: Splinter Cannons Range 22 Setup Time 0 s
Build Time See Wargear: Splinter Cannons Accuracy 60% (78% with Soulseeker Ammuntion) Refire Rate 0.4 s
Area of Effect 0 Requires Wargear: Splinter Cannons
Notes </b>
  • Permanently replaces the Splinter Pistol when researched.
  • This weapon has 10% fire on the move accuracy.

Poisoned Blade

Poisoned Blade
Poisoned blades research icon.jpg Damage Per Second Values
Infantry Vehicles Buildings Daemons Morale Base Damage
Low Med High H.Med H.Hi Cmdr Low Med High Air Low Med High Med High DPS Base Min Max Min.D
Initial DPS: 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 1.0 2.0 0.5 0.5 0.5

Cost See Poisoned Blades Research Range Melee Setup Time 0 s
Build Time See Poisoned Blades Research Accuracy 100% Refire Rate 1 s
Area of Effect 0 Requires Poisoned Blades Research
Notes </b>
  • The Poisoned Blade is an addition to and not a replacement for the default melee weapon.
  • Causes health degeneration of 9 for 10 seconds. Effects of multiple hits do not stack.
  • This weapon can only attack Infantry, Heavy Infantry, Commanders, and Daemons.

Researchable Upgrades

Poisoned Blades Research

Poisoned Blades Research Hotkey: B
Poisoned blades research icon.jpg Cost Resource requisition.gif 50 Resource power.gif 50  Research Time 30 s
Researched From Haemonculus' Laboratory
Requires Nothing
Effects Equips the Poisoned Blade weapon on Mandrake Squads, Warrior Squads, Warrior Sybarites, Hellion Squads, Hellion Succubi, Scourge Squads, Scourge Sybarites, Wych Squads, Wych Succubi, Beastmasters, the Archon, Incubi, and the Haemonculus.

Soulseeker Ammunition Research

Soulseeker Ammunition Research Hotkey: U
Upgrade soulseeker ammunition icon.jpg Cost Resource requisition.gif 100 Resource power.gif 40  Research Time 40 s
Researched From Haemonculus' Laboratory
Requires Nothing
Effects

Wargear: Splinter Cannons

Wargear: Splinter Cannons Hotkey: E
Upgrade splinter cannon icon.jpg Cost Resource requisition.gif 75 Resource power.gif 75  Research Time 40 s
Researched From Haemonculus' Laboratory
Requires Nothing
Effects

Upgrade Leader Health I

Upgrade Leader Health I Hotkey: H
Upgrade commander health icon.jpg Cost Resource requisition.gif 100 Resource power.gif 40  Research Time 45s
Researched From Wych-Cult Arena
Requires Nothing
Effects

Upgrade Leader Health II

Upgrade Leader Health II Hotkey: H
Upgrade commander health 2 icon.jpg Cost Resource requisition.gif 150 Resource power.gif 60  Research Time 55 s
Researched From Wych-Cult Arena
Requires Planetary Strike, Upgrade Leader Health I
Effects
  • Increases Archon health by a further 300 to a total of 1700.
  • Increases Haemonculus health by a further 300 to a total of 1600.
  • Increases Warrior Sybarite health by a further 125 to a total of 560 (675 with Wraithbone Woven Battlesuits.)
  • Increases Scourge Sybarite health by a further 150 to a total of 800.
  • Increases Hellion Succubus health by a further 175 to a total of 1100.
  • Increases Wych Succubus health by a further 200 to a total of 1200.
  • Increases Beastmaster health by a further 300 to a total of 1600.
  • Increases Torture Amp health by a further 50 to a total of 200.

The Dawn of War Player's Guide

The Dawn of War Player's Guide - Thought of the day: Knowledge is power, guard it well.
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